Efficient Non-Rigid Neural Radiance Fields for Virtual Reality Video Conferencing

Published in , 2023

We present an efficient novel-pose and view synthesis model that can be used in downstream tasks such as virtual reality video conferencing systems. The system uses input from a standard webcam, and then generates different perspectives of the person in front of the camera. This enables the creation of a virtual round table with photo-realistic human avatars with minimal hardware requirements. While prior work on non-rigid scenes primarily deals with fixed-length videos, we adapt the architecture of neural radiance fields to deal with previously unseen facial expressions in video streams. To achieve the required real-time performance, we propose a simple preprocessing stage during training and inference which relies on existing priors to optimize ray sampling. By isolating the face region and using the head as a frame of reference, we reduce motion, allowing us to perform raymarching more efficiently. We compare our results against existing methods, as well as very recent advances from August.

William Koch. 2023. "Efficient Non-Rigid Neural Radiance Fields for Virtual Reality Video Conferencing". Self-published. /files/master-thesis.pdf